Performance and Power Consumption Characterization of 3D Mobile Games

نویسندگان

  • Xiaohan Ma
  • Mian Dong
  • Lin Zhong
  • Zhigang Deng
چکیده

This paper describes a preliminary study of characterizing performance and power consumption characterization of 3D mobile games. We choose Quake3 and XRace as the game benchmarks and study them on TI OMAP3430, Qualcomm Snapdragon S2, and NVIDIA Tegra 2 (three mainstream mobile System-on-Chip architectures) by selectively disabling different graphics pipeline stages in source code level. Our characterization results show that the geometry stage is the leading bottleneck and the game logic (application) takes a significant portion of power consumption.

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

Analyse Power Consumption by Mobile Applications Using Fuzzy Clustering Approach

With the advancements in mobile technology and its utilization in every facet of life, mobile popularity has enhanced exponentially. The biggest constraint in the utility of mobile devices is that they are powered with batteries. Optimizing mobile’s size and weight is always the choice of designer, which led limited size and capacity of battery used in mobile phone. In this paper analysis of th...

متن کامل

3D Path Planning Algorithm for Mobile Anchor-Assisted Positioning in Wireless Sensor Networks

Positioning service is one of Wireless Sensor Networks’ (WSNs) fundamental services. The accurate position of the sensor nodes plays a vital role in many applications of WSNs. In this paper, a 3D positioning algorithm is being proposed, using mobile anchor node to assist sensor nodes in order to estimate their positions in a 3D geospatial environment. However, mobile anchor node’s 3D path optim...

متن کامل

A Low-Power Implementation of

For mobile 3D graphics systems, even though performance requirements are met, an efficient power management is even more important for battery-powered mobile devices since they require a large number of arithmetic operations as well as a high frequency of memory accesses. According to the analysis of the power consumption of mobile 3D graphics pipelines and the slacks across the pipeline stages...

متن کامل

Automist - A Tool for Automated Instruction Set Characterization of Embedded Processors

The steadily increasing performance of mobile devices also implies a rise in power consumption. To counteract this trend it is mandatory to accomplish software power optimizations based on accurate power consumption models characterized for the processor. This paper presents an environment for automated instruction set characterization based on physical power measurements. Based on a detailed i...

متن کامل

Gaming Platform for Running Games on Low-End Devices

Low cost networked consumer electronics (CE) are widely used. Various applications are offered, including IPTV, VoIP, VoD, PVR and games. At the same time the requirements of computer games by means of CPU and graphics performance are continuously growing. For pervasive gaming in various environments like at home, hotels, or internet cafes, it is beneficial to run games also on mobile devices a...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

عنوان ژورنال:

دوره   شماره 

صفحات  -

تاریخ انتشار 2012